@startuml
sprite $phonelink_lock [48x48/16] {
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}


!define MATERIAL_PHONELINK_LOCK(_alias) ENTITY(rectangle,black,phonelink_lock,_alias,MATERIAL PHONELINK_LOCK)
!define MATERIAL_PHONELINK_LOCK(_alias, _label) ENTITY(rectangle,black,phonelink_lock,_label, _alias,MATERIAL PHONELINK_LOCK)
!define MATERIAL_PHONELINK_LOCK(_alias, _label, _shape) ENTITY(_shape,black,phonelink_lock,_label, _alias,MATERIAL PHONELINK_LOCK)
!define MATERIAL_PHONELINK_LOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,phonelink_lock,_label, _alias,MATERIAL PHONELINK_LOCK)
skinparam folderBackgroundColor<<MATERIAL PHONELINK_LOCK>> White
@enduml